Configure spin-to-win, scratch-off, and result content
Customize all four Instant Win games without changing prize allocation.
Choose a game separately from allocation
Open Settings β Instant Win Prize Settings. For Random Chance or Scheduled Wins, choose Game mechanic: Spin the Wheel, Scratch Off, Spin the Bottle, or Mystery Box.
The game reveals the result Revup records. The participant's visual choice, wheel slice sizes, or scratching technique does not select the prize. Winning Codes uses code matching and hides these game controls.
Customize the selected game
- Wheel Display: control the spin trigger, position above or below the form, half/full wheel size, and center-logo presentation. Complete the prize inventory first; a wheel without complete prizes can show display-only placeholder segments.
- Spin the Bottle: uses the wheel-style prize layout with a bottle pointer. Configure the available bottle shape or image and image size.
- Scratch Card: configure the trigger, placement, card size, and how much must be scratched to reveal the result. The default reveal threshold is 55%. Its locked message explains that entry is required before scratching.
- Mystery Boxes Display: configure placement, box presentation, and the text inviting a selection. The locked message appears before entry is allowed. Choosing a different box does not change a recorded award.
Message displayed when a participant does not win supplies the losing result copy and the non-winning wheel labels. Make it clear and avoid implying another attempt is always available.
Check all outcomes
Preview a saved prize and the losing result. Check phone-sized layouts, long prize names, translated copy, image proportions, and keyboard usability. Then separately test submission and permitted retries in a staging promotion.
The repeat-attempt waiting period and participant win limit are set in Instant Win Prize Settings; they are separate from the animation trigger. A completed animation does not create more inventory or grant an additional chance.